Hello,
I would like to combine two attenuation coefficients in one voxel for simulating with blood perfused tissue. I know that the attenuation is calculated by a = a_0 * f^y.
For example: If I want to combine two substances (e.g. 99% water and 1% blood), I could define my attenuation as a_tot = 0.99 * a_0_water * f^y_water + 0.01 * a_0_blood *f^y_blood.
But I can't define different y-values for different voxels and I can't analytically bring this equation to the form a_tot = a_0_tot * f^y_tot, so that I can have one y_value for all voxels.
What do you think I could do to simulate this as realistically as possible?
Sincerely,
Kris