Hey,
I was wondering if I could get a reflection-free signal with the speeds of sound difference using the kspacefirstorder3D function.
Is there any inputs that can disable the reflection (refraction) calculation?
Best,
Leshan
Hey,
I was wondering if I could get a reflection-free signal with the speeds of sound difference using the kspacefirstorder3D function.
Is there any inputs that can disable the reflection (refraction) calculation?
Best,
Leshan
You must log in to post.