Hi,
I have been running simulations with the kspaceFirstOrder3D solver and with the CPU and GPU versions (kspaceFirstOrder3DC and kspaceFirstOrder3DG) and it works well.
But when I add attenuation to the medium (using medium.alpha_coeff), kspaceFirstOrder3D returns the expected result while the CPU and GPU versions return very weird fields that are nearly zero everywhere except around one location.
Do you have any ideas on what the problem could be ?
Thank you,
Célestine Angla